XNA / XPS to Blender 2.68 (updated)Okay bitches, this is how I get shit done.XNA / XPS to Blender 2.68 (updated) by XxShatteredRealityxX
And 'dis is for you, bby. (Emmie-Pendleton)
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What you need:
-XPS / XNALara
-Blender (this should work for any 2.6 version so...)
-Python (I use 2.6.2)
Just like last time. This is how I do my renders.
Step 1. After you're done posing everything in XNALara / XPS, go to File > Export scene as .obj ... and save the file in a new folder.
Step 2. Copy ALL the textures for ALL the models you used in your scene and put them in the folder with your .obj file.
Step 3. After you open up Blender, there will be a cube (as with all versions). Press X to delete it.
Step 4. Import your .obj file by going to File > Import > Wavefront (.obj) ... - find your file and import it.
Step 5. After importing, i